I have had a great deal of exposure to super heroes this past week or two and it has all been by coincidence.
1. Derek left for his first long stint in the USA, but before he went, he rapped up the story we were playing in his super hero game. It was a great game. We achieved our objectives and had a laugh and are now ready for the next story when he comes back at Christmas time. The unfortunate part is that one of our players is moving to the US in a week or so and another has just moved to Switzerland, so we have to build a new gaming group.
2. A club in the high school asked me to be their patron teacher. It turned out to be the role playing society and as of next week I will be taking over running the games for them. I can’t believe I am being paid to run an RPG*. Anyway they want to play a super hero game, so I thought about the significant games I have played in the genre;
• ‘Champions’ is great. It’s very complex and can handle absolutely anything you throw at it, as long as it is all done during character generation. The failing is that I have never known Champions to be flexible once the characters are made.
• ‘Marvel’ (the new dice less one) is absolutely fantastic, but after six months we managed to start breaking the combat system. I can only imagine what six or seven young nerd prodigies would do to the game in the same time frame. *shudder*
• ‘Heroes unlimited’ is great because it is quick and easy to create a character and play. I always felt that in the super hero games I have played, that I had more control in this system. Possibly it’s because I had a lot more experience with it and one of the best long term games I played in used it.
So I have ordered the second edition of the rules and one of the updates on EBay and they should be here by the start of next week. I am ever so slightly excited.
3. My friend Colin ‘the knife’ Gallagher, lent me a DVD of a TV series I had never heard of before. ‘The 4400’. Now I’m hooked. It’s a bit like the x-files, but involves the people having been returned by their abductors. The secret agents then go around and check up on the returnees to make sure they are not in weird meta-human generated trouble. The reason that this is part of Super Hero week is that whoever abducted them, returned many of them with super powers.
4. Last night for no apparent reason, Alex decided that we should go to the movies and see Superman Returns. I was looking forward to it because I love the genre to bits, but I have to say I came out a little disappointed. It didn’t suck like many reviews have said, but it really didn’t do anything great either.
Overall I found it a little dull and about 20 minutes too long.
I would have liked to see Supes go up against some super powered villains, giant robots or aliens, rather than someone that is going to rely on Kryptonite once again.
I suppose it’s because Superman can do so much and there is very little that can challenge him, that they use Kryptonite to combat him…constantly. It is often considered poor writing to give a character something and then constantly take it away so that he can partake of an interesting story. Just like Jango Fett in the crappy Star Wars movies; he has a jet pack, but in every fight it gets trashed so that he can’t use it.
So next time, let’s have some imaginative writing (like in the comics) to make a Superman movie great like it should be: Either that or rename him ‘Pretty good man’.
*Nothing to do with grenades Dad.